Gamemodes Flying scoutsman Low gravity scout and knife only without air aimspread
Heavy assault suit Counterstrike with a special armor avaiable for purchase
Stab stab zap Counterstrike with only knives, nades and a self charging taser
Trigger discipline Damage yourself when you dont hit an enemy
Weapons expert Every wepon is avaiable for purchase only once per player
Bloodletter Counterstrike with constant damage and lifeteal
Bounty hunter A free for all deathmatch with dogtags to collect
Headshots Only headshots deal damage
Hunters and gatherers Team based deathmatch with dogtags to collect
Team deathmatch Team deathmatch with team cumulative victory points
Coop strike Cooperative missions
Lobby creation You need to create a practice with bots lobby in the base gamemode that you want to play.
For the intended experience.
Choose casual for Heavy assault suit, stab stab zap and trigger discipline flying scoutsman as well if they decide to rotate it out of the active gamemodes .
Choose competitive for weapons expert.
Choose Arms race for bloodletter
Choose Deathmatch for bounty hunter, headshots, hunters gatherers and team deathmatch
Applying the gamerules Once the map has loaded open the console and type in
cfg for flying scoutsman if they ever rotate it out
cfg for heavy assault suit
cfg for stab stab zap
cfg for trigger discipline
cfg for weapons expert
cfg for bloodletter
cfg for bounty hunter
exec op08_headshotsv for headshots
cfg for hunters and gatherers
cfg for team deathmatch
cfg for Guardian mission
cfg for cooperative missions
Additional information Enable the console by setting -console as launch option and set a bind for it from the game
Victory points are currently not displayed in the HUD
You can change game type and mode while on the server through the console as well, these changes will apply with a map change.
Type Mode Meaning 0 0Casual 0 1Competitive 0 2Wingman 0 3 weapons_expert 1 0 Arms Race 1 1 Demolition 1 2 Deathmatch 2 Training Course 3 0 Custom 4 0 Coop 4 1 Coop Mission 4 5 Skirmish 4 6 Battle Royale
sv_gravity Changes gravity.
Default is 800 Flying scoutsman is 230
mp_taser_recharge_time 30 in stab stab zap
4 is default in trigger discipline
Relevant commands for the Guardian gamemode can be found by using find guardian in the console
Link to the only official coop strike map avaiable
Guardian should work on any map, weapon progress display is broken though
Guardian bank map
Guardian crashsite map
Guardian cobble map
Guardian lake map
Coop info thanks to DukeBruno123